Year One · Reference

Unit Criteria

Which units each project covers this year, and the full learning outcomes and assessment criteria for each. Click a unit to open it.

Sourced from: UAL Level 3 Diploma and Extended Diploma in Creative Media Production & Technology
By Unit

Units Covered This Year

Unit 1

Media Processes & Technical Skills

Covered by 2 projects

Provide students with an introduction to a range of processes and skills used in creative media production and technology and to the particular characteristics and methods of communication within the media sector.

LO1Understand processes and technical skills used in creative media production.
  • 1.1Apply understanding of a range of processes to support media activities.
  • 1.2Apply media processes and skills safely and appropriately.
LO2Understand the characteristics and methods of communication within a media context.
  • 2.1Critically compare a range of communication methods used to convey meaning in creative media production.
Unit 2

Design & Research Skills

Covered by 1 project

Provide students with an introduction to a range of design and research activities and related skills appropriate to the support of creative media production. The unit will also develop an understanding of the vital role that design and research play in informing and developing ideas.

LO1Understand design and research tools, methods and skills used in creative media production.
  • 1.1Critically compare a range of research tools, methods and skills.
LO2Understand primary and secondary research sources.
  • 2.1Critically compare a range of primary and secondary research sources.
LO3Be able to use design and research tools, methods and skills to inform ideas for creative media production.
  • 3.1Apply design and research tools, methods and skills to record and interpret information and develop ideas for creative production.
  • 3.2Evaluate the effectiveness of design and research tools methods and skills to develop ideas for creative production.
Unit 3

Professional Practice

Covered by 1 project

Provide students with an introduction to the diversity of roles, responsibilities, employment and progression opportunities available within the sector. It will introduce the student to professional working practices and give an understanding of the skills needed for a career in creative media technology and production.

LO1Understand progression opportunities within the creative media sector.
  • 1.1Locate, access and use information to support own development.
LO2Understand the skills needed to pursue a career in the creative media sector.
  • 2.1Critically evaluate a range of working practices and methods.
  • 2.2Apply knowledge of working practices to support own development.
LO3Be able to carry out roles and responsibilities consistent with professional practice.
  • 3.1Organise self and work to meet deadlines and targets.
  • 3.2Demonstrate consideration and professionalism in working with others.
Unit 4

Critical & Contextual Awareness

Covered by 1 project

Provide students with an introduction to historical and contemporary contexts and perspectives influencing the development of ideas and technology within creative media production.

LO1Understand critical perspectives that influence the analysis of creative media production activities.
  • 1.1Compare a range of critical perspectives that influence the analysis of creative media production activities.
  • 1.2Apply knowledge of critical perspectives to the analysis of a range of creative media production activities.
  • 1.3Apply knowledge and understanding of critical perspectives to support own practice.
LO2Understand the contexts within which creative media technology and production are positioned.
  • 2.1Critically compare a range of contexts within which creative media technology and production are situated.
  • 2.2Apply an understanding of a range of contextual parameters to support own creative development.
Unit 5

Audio Production & Technology

Covered by 1 project

Develop students’ abilities to critically analyse and integrate, knowledge and understanding acquired in previous units and to investigate the specific skills and attributes required for creative production and technology in audio‑based media platforms.

LO1Be able to analyse an audio‑based problem in creative media production.
  • 1.1Analyse the requirements and parameters of an audio‑based problem in creative media production.
  • 1.2Apply research activities to support solutions to an audio‑based problem in creative media production.
LO2Be able to use an integrated approach to audio‑based creative media problem solving and production.
  • 2.1Demonstrate the ability to plan, organise and present solutions to an audio‑based problem in creative media production.
  • 2.2Apply practical skills, understanding and methods to solve an audio‑based problem in creative media production.
LO3Be able to evaluate solutions to an audio‑based problem in creative media production.
  • 3.1Analyse the effectiveness of solutions to an audio based problem in creative media production.
Unit 6

Visual Production & Technology

Covered by 2 projects

Develop students’ abilities to critically analyse, and integrate, knowledge and understanding acquired in previous units and to investigate the specific skills and attributes required for creative production and technology in visual‑based media platforms.

LO1Be able to analyse a visual‑based problem in creative media production.
  • 1.1Analyse the requirements and parameters of a visual‑based problem in creative media production.
  • 1.2Apply research activities to support solutions to a visual‑based problem in creative media production.
LO2Be able to use an integrated approach to visual‑based creative media problem solving and production.
  • 2.1Demonstrate the ability to plan, organise and present solutions to a visual‑based problem in creative media production.
  • 2.2Apply practical skills, understanding and methods to solve a visual‑based problem in creative media production.
LO3Be able to evaluate solutions to a visual‑based problem in creative media production.
  • 3.1Analyse the effectiveness of solutions to a visual‑based problem in creative media production.
Unit 7

Interactive Media Production

Covered by 2 projects

Develop students’ abilities to critically analyse, and integrate, knowledge and understanding acquired in previous units and to investigate the specific skills and attributes required for creative production and communication in interactive‑based media platforms.

LO1Be able to analyse an interactive‑based problem in creative media production.
  • 1.1Analyse the requirements and parameters of an interactive‑based problem in creative media production.
  • 1.2Apply research activities to support solutions to an interactive‑based problem in creative media production.
LO2Be able to use an integrated approach to interactive‑based creative media problem solving and production.
  • 2.1Demonstrate the ability to plan, organise and present solutions to an interactive‑based problem in creative media production.
  • 2.2Apply practical skills, understanding and methods to solve an interactive‑based problem in creative media production.
LO3Be able to evaluate solutions to an interactive‑based problem in creative media production.
  • 3.1Analyse the effectiveness of solutions to an interactive‑based problem in creative media production.
Unit 8

Developing a Creative Media Production Project

Covered by 1 project

Provide students with the opportunity to make use of the skills, knowledge and understanding developed through the previous units to complete a creative media project. The unit will provide students with a measure of self‑directed learning, and an opportunity to begin to clarify their longer‑term goals through their choice of an activity to explore in greater depth.

LO1Understand the requirements of a creative media production project.
  • 1.1Analyse the requirements of a creative media production project.
LO2Be able to use research methods to inform ideas for creative media production.
  • 2.1Review a range of research sources to support a creative media production project.
  • 2.2Interpret research to develop ideas and effectively communicate to an audience.
LO3Be able to use skills, knowledge and understanding in the completion of a creative media project.
  • 3.1Apply practical skills, knowledge and understanding to complete a creative media project within an agreed timeframe.
LO4Be able to evaluate a creative media project.
  • 4.1Critically evaluate a creative media project against the agreed requirements and parameters.

By Project

Coverage Matrix

Quick view of which project maps to which unit.

ProjectUnit 1Unit 2Unit 3Unit 4Unit 5Unit 6Unit 7Unit 8
P01 · Visual Language & Game Worlds
P02 · Modular Environment Blockout
P03 · Hero Prop Production
P04 · Stylised Diorama
P05 · FMP — Vertical Slice Environment